Game Development Community

TGB to iTGB?

by Craig Griffiths · in Torque Game Builder · 05/19/2009 (12:41 pm) · 1 replies

A few friends and I are starting up a company to make iphone apps/games. We have TGB and the iphone programming is in xcode which we have macs for. I've been reading around and it seems that you can make a game in TGB then port it over to the iphone using iTGB. Is this correct and also is this the only way of doing? Also if it is the only way, is xcode needed at all or does the iTGB handle everything through its scripts?
Thanks

#1
05/20/2009 (12:21 am)
Yes, you need Xcode to compile and sign binaries. You can either design in TGB now and rework resolutions and assets when you have iTGB, or do it all from iTGB. The desktop side of the iTGB codebase is pretty much the same code, with additional codepaths for iPhone OS devices, so you can work on desktop versions from iTGB.