Game Development Community

Allowing mouse buttons to be used when cursor is on

by Drew Kario · in Torque Game Engine Advanced · 05/16/2009 (2:33 am) · 4 replies

Hi, ive been looking around for the the last couple of days for a method to make this work on TGEA. (the search function on here is really not that much help) So far ive only found references to past builds and files that no longer even exist.

Ive turned the cursor on in the playgui.gui, and now the mouse buttons no longer register on the game without using a toggle on the cursor. The last resource for this problem ive found was last updated somewhere in 2007 in the feedback.

Can someone point me at a resource for 1.8.1 or give me a direction to look for one?

Thanks in advance

#1
05/16/2009 (8:16 am)
Never really thought about it, so I can't really give you any insight, but if the resource you found would seem to do the trick, why not give it a try? Lot's of resources are technically outdated but the majority of them will still work.

Which resource? It may have to be updated/ported for current TGEa but that can be a helpful learning experience.
#2
05/16/2009 (12:45 pm)
Hi michael, Thanks for responding

the one that most seemed to answer my question was
http://www.garagegames.com/community/resources/view/13034

But the code that is supplied doesnt show up anywhere i look, so i can only conclude that it has been changed since this resource was created, so im lost as where to modify the code.

#3
05/16/2009 (3:14 pm)
I just spent about an hour trying to track this down for you... there have been so many changes made that I don't think it could be ported, I couldn't even begin to see how that would work now, sorry.
#4
05/16/2009 (3:24 pm)
Oh well, thanks for the effort, Im thinking about just using 1.7.1 instead. it seems more likely to get everything to work.