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Screen Resolution (Problem with less than 640x480)

by MrTroy · in Torque Game Engine Advanced · 05/14/2009 (4:33 pm) · 0 replies

I have a question about Torque's 640x480 minimum resolution. It seems to be hard coded in to the executable and I don't get why. I would think that 320x240 windowed mode would at least work, but natively it kept resizing.

What this is telling me is, if I want a square game area, the minimum I can have is 640x640... Which is beat. I want 256x256.

So without giving up hope. I dug around the source code and changed the minimum to 240x240. Maybe I should have had it 160x120 but... 240x240 is good enough. So what I'm wondering is, what are the possible downfalls to having it set this way? I'm still seeing that annoying "resizing window" error but it is at least keeping my 256x256

Screen Shot

Can anyone give me a quick "Don't do this because..."? I just want to make sure I'm not developing in something that won't work in the long run.