Game Development Community

Documentation again

by amjr · in Torque Game Engine · 02/02/2003 (10:59 am) · 4 replies

(Sorry my poor english).

I'm very disappointed with the weak documentation avaiable for TGE.
I did buy TGE recently and I couldn't to find a good documentation about scripting. The existent documentation is very abstract and don't explains all the objects and how to effectivally to script in TGE.
For example, I didn't find references about how to use the Canvas object. I've found just references about the methods and data types, but not the real use for this object (this is just one example).

Thanks.

#1
02/02/2003 (11:09 am)
There is so much information around and in progress....
www.hallofworlds.com/pages/Torque/TorqueNotes/
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2759
to name some starting points...
#2
02/02/2003 (11:13 am)
Additionally, look for "consoledoc" in the resources:
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2034
#3
02/02/2003 (11:18 am)
Here's what you could do that might help you out... do a text search in torque/engine, use recursion and search for the following terms:

Con::addVariable
Con::addCommand
ConsoleInit

You will essentially find all the hooks into the script by doing this. All the syntax and argument lists should be all spelled out for you in the results of your search.

Look around a little more. I have seen very professionally written documents on the script language as well as the engine. Sorry I couldnt be more help.

Good luck!

Robert
#4
02/02/2003 (12:56 pm)
[edit]
amjr,
I realize I didn't give you an answer to your real question the first time I responed. Sorry, but here it is:

Try Joel Baxter's resources. He has several on scripting related topics, including this specific reference: TGE scripting language reference

Good luck!
[end edit]

amjr,

Gotta have some patience and diligence when it comes to figuring out Torque. Trust me. There is a lot of data availabe on this site. Some is hard to find, I'll give you that. Also, as noted above, several folks are working on additional docs or means of finding data here at the site.

- Torque Notes will be re-released on 15 FEB 02, I'm sorry for the state it's in now... :(
- Essential Guide For Torque - Is in the works. I have a personal goal of having the draft of the lite edition done by end of month. The lite edition will cover basics ONLY.


A thread I just started: here has links to existing data you can also look through.

Start with the basics and work your way up. Just like making a game, learning Torque will take some patience. Watch for announcements on new docs ;).

-Ed

PS - Don't forget. You can always ask questions here in the forums. People are incredibly responsive regarding reasonable questions. i.e. If they feel that you've tried and are stuck they will usually work hard to help you out.