Shaders?
by Devon Ly · in General Discussion · 02/02/2003 (8:06 am) · 2 replies
What exactly would be involved if one were to implement pixel and vertex shader capabilities into Torque?
#2
Putting useful shaders in that work on more than just ATI or NVidia cards is much more difficult. Suffice to say, you probably don't want to bother.
02/02/2003 (9:28 am)
It actually doesn't take that much at all to put shaders in Torque.Putting useful shaders in that work on more than just ATI or NVidia cards is much more difficult. Suffice to say, you probably don't want to bother.
Torque Owner Mz
If you want anything more specific, I'd suggest asking in the private SDK forums.