Torque3D Beta 1 Bug: fxSunLight causes Sun problems
by Ryan Mounts · in Torque 3D Professional · 05/13/2009 (10:34 am) · 1 replies
When I add an fxSunLight object, the sun position suddenly changes and cannot be changed. Here are some of the things I've noticed.
1. The real Sun appears to move to (az = 0, elev = 0).
2. The fxSunLight flare is visible, but does not "lock to real sun". Changing its azimuth and elevation move the flare as expected, but the lighting from the Sun remains locked at (0,0).
3. Same result whether Advanced or Basic lighting.
Here's a pic to demostrate the problem. The top image shows the scene without the fxSunLight object. The bottom image shows what happens when the fxSunLight object is added.

Hardware:
Laptop
Intel Core2 Duo 2.0 GHz
1 GB RAM
NVidia Quadro NVS 135M
1. The real Sun appears to move to (az = 0, elev = 0).
2. The fxSunLight flare is visible, but does not "lock to real sun". Changing its azimuth and elevation move the flare as expected, but the lighting from the Sun remains locked at (0,0).
3. Same result whether Advanced or Basic lighting.
Here's a pic to demostrate the problem. The top image shows the scene without the fxSunLight object. The bottom image shows what happens when the fxSunLight object is added.

Hardware:
Laptop
Intel Core2 Duo 2.0 GHz
1 GB RAM
NVidia Quadro NVS 135M
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