Models loading Up-side-down and Back-to-front
by Skye Gellmann · in Artist Corner · 01/31/2003 (5:53 am) · 3 replies
Recently, models I have made in 3dsMAX, have been exported. When I load them into torque, they come out all Upside down and facing the wrong direction. This is proving to be a GIANT problem as my game (puzzle game) requires all objects to import facing the right direct. Also, character models are doing this. Could someone please help?
PS. I have tried rotating them in 3dsMAX and them exporting them again, and they still come out all wrong!
PS. I have tried rotating them in 3dsMAX and them exporting them again, and they still come out all wrong!
#3
Matthew, I'd gone though that doc before. i think i overlooked or forgot that part.
-Skye 'o_0;;;
02/01/2003 (7:39 pm)
YAY, thanks heeps guys. It all exports good now thanks to you. Matthew, I'd gone though that doc before. i think i overlooked or forgot that part.
-Skye 'o_0;;;
Torque 3D Owner Billy L
Change the pivot direction on the boundingbox that should fix the problem !
Greetings
Billy