Game Development Community

Vertice Editing???

by Tyler Slabinski · in General Discussion · 04/30/2009 (3:48 pm) · 21 replies

I was wondering if there was any vertice editing function for any of the 3d Torque Engines?

Like, let's say you have an object with the following vertices:

Before Editing:

img12.imageshack.us/img12/1489/beforeverticeediting.png
After Editing:

img12.imageshack.us/img12/8079/afterverticeediting.png
I thought of some pretty good ideas for this (custom weapons, DTS/DIF editor, etc.)

I highly doubt this is part of the engine, but I was hoping that if it wasn't, someone could show me how to implement some functions like:

getVerticePosition();
setVerticePosition();
mergeVertices();
splitVertices();
extrudeVertices();

It is more of the first 2 I am looking for, but I was hoping I could make a good DTS editor with the other parts. I don't know much of OpenGL either... I know this is a big thing to ask for, but I bet many others would like this too.
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#21
05/05/2009 (12:26 am)
http://www.garagegames.com/community/resources/view/7368

Here it is! This will show you how to control mesh deformation using bones.
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