Importing missions into 3DS MAX
by Matthew Brunner · in Technical Issues · 04/30/2009 (12:53 pm) · 1 replies
I was wondering if there is a plug-in that can convert the mission files from TGE to 3DS MAX. I am a student who is in a class for simulation and gaming (using torque) and rendering and animation (using 3DS MAX) I am hoping to kill 2 birds with one stone here and just import my torque files into 3DS MAX to fulfill the obligations of both classes. Is this possible and if so... does anyone have a link?
Thanks much!
Thanks much!
Associate Logan Foster
perPixel Studios
You best possible hope if you created all the 3D work yourself is to create a close approximation in your 3D app and render from there.