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InitializeProject function could not be found [Solution]

by Joshua Bobruk · in iTorque 2D · 04/12/2009 (1:46 am) · 3 replies

Just in case this catches someone else out, I've just been wrestling with the iTGB XCode build for iPhone for some time and I kept getting the error above.

I had tried the other suggestions I found:

1) Remove spaces from project names
2) Make sure project has been run at least once to create .dso files

But it tunes out my problem was much simpler;

3) when adding the files to the resource group in the project, choose "Create Folder References for any added folders" NOT "Recursively create groups for any added folders". I had the latter set by default for other projects and didn't notice.

The latter will result in a flat single folder in the build containing all your files. This means no files will be found at their expected paths.

Hope that helps someone out there..

Josh

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iphone.jseuss.com

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#1
04/13/2009 (1:41 am)
congrats, you've passed the first part of the iTGB hazing process. :]
pretty much everyone goes through this hoop-jumping process.
but be warned, there are many more problems you will encounter after this particular one .. .
#2
04/13/2009 (4:26 am)
. . . a lot more. . .
#3
04/13/2009 (5:03 am)
*Plays sinister music*