InitializeProject function could not be found [Solution]
by Joshua Bobruk · in iTorque 2D · 04/12/2009 (1:46 am) · 3 replies
Just in case this catches someone else out, I've just been wrestling with the iTGB XCode build for iPhone for some time and I kept getting the error above.
I had tried the other suggestions I found:
1) Remove spaces from project names
2) Make sure project has been run at least once to create .dso files
But it tunes out my problem was much simpler;
3) when adding the files to the resource group in the project, choose "Create Folder References for any added folders" NOT "Recursively create groups for any added folders". I had the latter set by default for other projects and didn't notice.
The latter will result in a flat single folder in the build containing all your files. This means no files will be found at their expected paths.
Hope that helps someone out there..
Josh
-------
iphone.jseuss.com
I had tried the other suggestions I found:
1) Remove spaces from project names
2) Make sure project has been run at least once to create .dso files
But it tunes out my problem was much simpler;
3) when adding the files to the resource group in the project, choose "Create Folder References for any added folders" NOT "Recursively create groups for any added folders". I had the latter set by default for other projects and didn't notice.
The latter will result in a flat single folder in the build containing all your files. This means no files will be found at their expected paths.
Hope that helps someone out there..
Josh
-------
iphone.jseuss.com
Torque Owner Ronald Ian Bantayan
pretty much everyone goes through this hoop-jumping process.
but be warned, there are many more problems you will encounter after this particular one .. .