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how can i build map2dif in windows2K with VisualC++ 6.0

by Roy Chan · in Torque Game Engine · 01/14/2003 (11:12 pm) · 2 replies

Hi all,

I make some changes of .cc under toque\tools\map2dif.
How can I build map2dif.exe in my environment (win2K and VC++6)?

thx
Roy Chan

#1
01/15/2003 (4:28 am)
Roy,

In the Workspace TreeView control, right click on the map2dif files entry and select Build.

Rich
#2
01/15/2003 (4:51 am)
Just incase you don't want to go through building your own there is already a frontend utility for map2dif. You can find it HERE. Its wrote in VB but it works pretty good. You just use your compiled version of Map2dif in place of the one that comes with it.

Matt