Learning to make good games
by Bryce² · in General Discussion · 04/04/2009 (9:36 pm) · 2 replies
I have some experience in 2d game programming (although it was in game maker so i don't know if it really counts). Anyway i was wondering what would be the best sites/books/documentations for programing in torque with c++/torque script. i have the will to make very fun games but i have hardly any experience in programming with real languages. I have done some stuff with Delphi and pascal but that was only at school.
EDIT: i am using TGEA 1.7.1 with the afx core tech so i think the books that were listed by Steve wont apply as i think i read somewhere that the two engines are reasonably different.
EDIT: i am using TGEA 1.7.1 with the afx core tech so i think the books that were listed by Steve wont apply as i think i read somewhere that the two engines are reasonably different.
About the author
Nimansoft, http://www.nimansoft.com/
#2
I have read and highlighted, tabbed, and reread two of the books above Steve mentioned. They taught me some stuff, but I suggest working through the Fish Tutorials, Whack a mole etc. This is where it started clicking for me.
I came from Game Maker also, good program but not compared to TGB's capabilities. Hope this helps.
04/06/2009 (12:07 am)
Bryce,I have read and highlighted, tabbed, and reread two of the books above Steve mentioned. They taught me some stuff, but I suggest working through the Fish Tutorials, Whack a mole etc. This is where it started clicking for me.
I came from Game Maker also, good program but not compared to TGB's capabilities. Hope this helps.
Torque Owner Steve D
http://www.amazon.com/Game-Programmers-Guide-Torque-GarageGames/dp/1568812841/ref=pd_bbs_sr_3?ie=UTF8&s=books&qid=1238991878&sr=8-3
http://www.amazon.com/Game-Programming-All-One-Second/dp/1598632663/ref=pd_sim_b_2
http://www.amazon.com/Advanced-Game-Programming-All-One/dp/1592007333/ref=pd_sim_b_4