Beta Documentation Feedback
by Michael Perry · in Torque 3D Public · 03/28/2009 (8:03 pm) · 329 replies
=========================================================================
This was the official feedback thread for the Torque 3D beta.
It is now locked.
Please make post any new documentation feedback in the official thread:
Official Torque 3D Documentation Feedback
=========================================================================
6/16/09 Update Changed title of thread to Torque 3D Beta, instead of Official Torque 3D. When the final release ships, I want to have a clean thread for new users to be able to search through and post in. This thread will be archived.
7/17/09 Update: Tooltips work. Component Tutorials work in certain browsers. CLICK HERE for SVN Change Log.
9/31/09 Update: Posted full TOC for docs, using WIP template to hold spot for final docs to be written. CLICK HERE for SVN Change Log.
This was the official feedback thread for the Torque 3D beta.
It is now locked.
Please make post any new documentation feedback in the official thread:
Official Torque 3D Documentation Feedback
=========================================================================
6/16/09 Update Changed title of thread to Torque 3D Beta, instead of Official Torque 3D. When the final release ships, I want to have a clean thread for new users to be able to search through and post in. This thread will be archived.
7/17/09 Update: Tooltips work. Component Tutorials work in certain browsers. CLICK HERE for SVN Change Log.
9/31/09 Update: Posted full TOC for docs, using WIP template to hold spot for final docs to be written. CLICK HERE for SVN Change Log.
About the author
Associate Producer / Project Manager for GarageGames
Thread is locked
#302
Thanks Steve, I knew I had saw something before. Completely forgot it might be in TGEA.. I'll look through it.
Ok.. How did you answer my question before I asked it?? Dang you are good!
10/02/2009 (11:30 pm)
!DOHThanks Steve, I knew I had saw something before. Completely forgot it might be in TGEA.. I'll look through it.
Ok.. How did you answer my question before I asked it?? Dang you are good!
#303
10/03/2009 (12:44 am)
Hmmm ... forum did hang on 300 posts, but working now.
#304
www.garagegames.com/community/forums/viewthread/102857/1#comment_form
10/03/2009 (9:41 am)
@Michael: Here is a good thread to add to the docs in more detail: www.garagegames.com/community/forums/viewthread/102857/1#comment_form
#305
10/03/2009 (3:19 pm)
@Scott - Thanks for the link.
#306
10/07/2009 (2:39 pm)
Sorry for the lack of update for the past few days. I've had strep throat for four days now, but have recovered enough to come into the office. Doc updates will continue as normal.
#307
;D
10/07/2009 (2:59 pm)
Quote:Yeah, I always blame hangovers on mysterious illness too ...
strep throat
;D
#309
10/08/2009 (11:19 pm)
Update tomorrow. I am in the middle of working on the new landing page for Torque 3D on the website under Support->Documentation.
#310
* Reworked Home Page - CLICK HERE
* Added Torque 3D Page - CLICK HERE
* Reordered and cleaned other pages
Updated Online Documentation
- Reordered scripting section
- Added section on looping structures
- Added sample scripts
The online documentation changes should be visible in about 40 min.
Please take this time to check out the Simple scripting section of the documentation. I'd like to get feedback on how well the docs explain the topic, if the programming mechanics make sense, and if the sample scripts are useful/bug-free
10/09/2009 (5:41 pm)
Updated Documentation Landing Pages* Reworked Home Page - CLICK HERE
* Added Torque 3D Page - CLICK HERE
* Reordered and cleaned other pages
Updated Online Documentation
- Reordered scripting section
- Added section on looping structures
- Added sample scripts
The online documentation changes should be visible in about 40 min.
Please take this time to check out the Simple scripting section of the documentation. I'd like to get feedback on how well the docs explain the topic, if the programming mechanics make sense, and if the sample scripts are useful/bug-free
#311
click click click
I think there is something wrong with my mouse...
click click click
10/09/2009 (7:43 pm)
Quote:CLICK HERE
click click click
I think there is something wrong with my mouse...
click click click
#312
points to here: www.garagegames.dev/documentation/torque-3d
I am guessing it should point here: www.garagegames.com/documentation/torque-3d
10/09/2009 (7:49 pm)
Torque 3D link on the documentation page (www.garagegames.com/documentation)points to here: www.garagegames.dev/documentation/torque-3d
I am guessing it should point here: www.garagegames.com/documentation/torque-3d
#313
10/09/2009 (7:56 pm)
Fixed.
#314
Also some minor spelling errors in some places like using func_name in the function description but using function_name in the example.
10/09/2009 (7:56 pm)
Also the next and previous buttons in the scripting/simple section seem out of order. These links seem to expect Echo Examples to come before Creating Functionswhich it doesn't in the left menu column. Also some minor spelling errors in some places like using func_name in the function description but using function_name in the example.
#315
10/09/2009 (7:58 pm)
New stuff looks great Michael, Rock On!
#316
Im just letting you know that some of the images in the Shape editor are not showing.
10/10/2009 (11:42 pm)
Hey Micheal great job on the Documentation.Im just letting you know that some of the images in the Shape editor are not showing.
#317
Scripting->Simple->Switch Statements. Includes guide on switch and switch$, plus sample script. Also updated documentation landing pages to include some link fixes and proper css formats (http://www.garagegames.com/documentation/torque-3d)
10/12/2009 (8:19 pm)
Added new scripting guide:Scripting->Simple->Switch Statements. Includes guide on switch and switch$, plus sample script. Also updated documentation landing pages to include some link fixes and proper css formats (http://www.garagegames.com/documentation/torque-3d)
#318
10/12/2009 (8:52 pm)
Good example with the %ammocount.
#319
Love the new page. A perfect one stop shop for where I need to go. I had a question which just occured to me...
I noticed that the docs don't contain anything about the GUI editor. I have a fairly decent command of it since I've used it in TGE 1.5.2, but that is one editor that can be pretty unintuitive at times for someone starting to use it for the first time.
Are there plans to add an overview if not more for the GUI editor?
Thanks,
10/12/2009 (11:44 pm)
Michael,Love the new page. A perfect one stop shop for where I need to go. I had a question which just occured to me...
I noticed that the docs don't contain anything about the GUI editor. I have a fairly decent command of it since I've used it in TGE 1.5.2, but that is one editor that can be pretty unintuitive at times for someone starting to use it for the first time.
Are there plans to add an overview if not more for the GUI editor?
Thanks,
#320
10/13/2009 (3:58 am)
@Chris - Thanks. Yes, I just signed on someone to write a three part tutorial series on the GUI editor. Based on his feedback while writing the tutorials, I will write the base docs.
Associate Steve Acaster
[YorkshireRifles]
docs.garagegames.com/tgea/official/index.html?content/documentation/Getting%20St...