Loading a scene on a new thread
by Dave DAmico · in Torque X 3D · 03/27/2009 (11:24 am) · 1 replies
I have two different scenes that load during game play. The second one gets loaded if the user gets to end of level 1. Level 2 takes a while to load and it blocks the game loop. So I was thinking of loading the second scene on a new thread so the first one can continue playing the transition animation. However, I get errors when I attempt to load the new scene. The exception reads "An unexpected error has occurred" on the loader.Load(_currentLevel) line.
Is there a better way to switch scenes without blocking the game loop?
public virtual void StartGame(SceneLoader loader, string level)
{
EndGame(loader);
_gameStarted = true;
_currentLevel = @"data\levels\" + level + ".txscene";
loader.Load(_currentLevel);
if (_gameType != null)
_gameType.StartGame(_playerCount);
// make sure the GUICanvas has been initialized
GUICanvas.Instance.OnPreRender();
// create a GUI for our game
_CreateGUI();
}Is there a better way to switch scenes without blocking the game loop?
About the author
Torque Owner Matthew Hoesterey