GUI on a model
by Mikael Pettersson · in Game Design and Creative Issues · 03/25/2009 (4:39 am) · 3 replies
Anyone know of a way to render a GUI file on a model, and be manipulate it like a computer screen (like in Doom 3)?
I can't seem to find any resource on it.
I can't seem to find any resource on it.
About the author
Web and interface design consultant.
#2
03/28/2009 (6:33 am)
You'll want to have a look at Orion's excellent Gui3DProjectionCtrl resource, it'll be just the ticket for ya.
#3
03/28/2009 (6:19 pm)
Also do a search for "gui in texture", which was done for Splinter Cell type stuff (the security pad, computer terminals, etc).
Associate Michael Hall
Distracted...
fxGuiSnooper
fxGuiSnooper TGEa
In-game Theora object -- doesn't work in TGEa!
And there's also a variety of resources, threads, documentation, etc on how to use setSkin or even ifl's in Torque.