Game Development Community

Vehicle code in engine

by Martyn Weber · in Torque Game Engine · 01/08/2003 (3:56 pm) · 4 replies

Is there anyone who can give me a brief run through of the vehicle code (and flying vehicle code) from the engine? Or point me in the direction of a web page that might make sense to me?

I am not looking for a tutorial on building a flying model and adding it to the game. I want to sub class either the vehilce or one of the flying vehicle classes to change the functionality of the vehicle.

Any suggestions or help apprieciated.

Thanks

Martyn

#1
01/08/2003 (11:29 pm)
http://tork.zenkel.com/

Register as a member and go to tutorials. You'll see a good starting for wheeled vehicles and also flying vehicles. Good luck

Gilles jr
#2
02/19/2003 (4:55 am)
This site doesnt really help, I want to create a new type of vehicle with different physics, not just create a new model.

Thanks

Martyn
#3
02/20/2003 (8:35 am)
Just play with it. Modify it, break it. If at least until someone provides you with differing information. It helps you become well aquainted with the engine anyways.
#4
02/20/2003 (11:37 am)
Oupss, sorry Martyn. Must have been really busy that day and didn't read your question well :)

I'm still confuse with your question. It's really "general" and vast. I'll let good programmer answer this. Sorry again for the answer I gived. I hate when someone does it to me myself :) Now, I understand why they sometimes do, hehe