Game Development Community

AdjustLODs error

by University of Lyon (#0001) · in Torque Developer Network · 03/22/2009 (6:42 am) · 5 replies

hello all! I'm desesperatly try to export a DTS to have it into torque, so I follow tutorial from documentation.

D:\Torque\TGEA_1_8_1\documentation\Documentation Overview.html

this is a hell to find all files, but I got them, and when I try AdjustLOD, I have this error: http://img17.imageshack.us/my.php?image=screenerror.jpg

it's been days and days since I try to have just an object with a collision... I tried much things but nothing works.

thank you all for help! =)

#1
03/22/2009 (8:43 am)
If that's a 3dsMax error, try posting it in the 3dsMax forum in Artist's Corner section.
#2
03/22/2009 (10:08 pm)
..that error is coming from the AdjustLODs macro script. It is finding detail levels that are not found in the properties panel of player to which you want to LOD. [That Adjust LODs panel creates more frustration than help. Honestly...I don't quite understand why it was ever made when dts setup can be explained easier without the use of that thing].

// The fix to remove the error
Select the object mesh, right click it, select object properties...the "user defined" tab has information about 'Multires'. Remove that from all objects in the scene BUT BE SURE TO REPLACE IT LATER with proper information IF YOU NEED LOD.

That will clear the error but not get you to the end of the road.

Good luck!

Shameless plug: www.garagegames.com/community/blogs/view/16631
#3
04/08/2009 (1:34 pm)
ok, thanks for the tip!

I also fixed it by going in schematic view, and create manually new details nodes.

thanks much for answering! =)
#4
04/08/2009 (1:39 pm)
NP!

...BTW, wrong forum for a post like this...use the artist section plz. ;)
#5
04/09/2009 (11:09 am)
youps! ^^'

ly appologizes! =)