Game Development Community

Should all Interiors have preset LOD?

by Eric Forhan · in Torque Game Engine · 01/08/2003 (12:29 am) · 1 replies

Does anyone here know if it is better to define the LOD for interiors of any size? Obviously, one would want to do that for higher-poly models, but what about the 'less than 1000' range? Take it down to a single poly? Or just let it go?

-Eric Forhan, MRT

#1
01/08/2003 (1:35 am)
I'd say it depends on the target system and how many you'll have rendered at the same time. It can add up quick. Always nice to trim when you can.