Cosmic Genesis project seeks Technical Director / Lead Programmer
by Ghostly Studios · in Jobs · 03/15/2009 (5:51 am) · 3 replies
Myrtle Beach, SC based Ghostly Studios is seeking a talented torque engine programmer to lead a team of five programmers in developing a next-generation Sci-Fi RPG based off of a heavily modified TGEA engine.
A Qualified candidate should have access to a home office, impeccable knowledge of the torque engine and the torque indie "scene", excellent planning and leadership skills, advanced skills in c++ and C#, advanced skills in product design and documentation, and must be able to fly. (We may be able to bend on that last request.)
We are a serious company with a professional (occasionally) staff intent on developing excellent products. This is our first project as a company and thus this project is unfunded. Compensation base will be in the form of game royalties as well as option for company shares after publish. However for this role, we may be willing to consider reasonable offers that suit our relatively low budget for the right individual.
Interested applicants should send resume and cover letter to wrath.phoenix@gmail.com and refer the job posting in the subject line.
Thank you all,
Brian Collins
Lead Producer
Ghostly Studios
A Qualified candidate should have access to a home office, impeccable knowledge of the torque engine and the torque indie "scene", excellent planning and leadership skills, advanced skills in c++ and C#, advanced skills in product design and documentation, and must be able to fly. (We may be able to bend on that last request.)
We are a serious company with a professional (occasionally) staff intent on developing excellent products. This is our first project as a company and thus this project is unfunded. Compensation base will be in the form of game royalties as well as option for company shares after publish. However for this role, we may be willing to consider reasonable offers that suit our relatively low budget for the right individual.
Interested applicants should send resume and cover letter to wrath.phoenix@gmail.com and refer the job posting in the subject line.
Thank you all,
Brian Collins
Lead Producer
Ghostly Studios
About the author
#2
03/26/2009 (10:57 pm)
So why C#? You really limiting yourself to MS platform? No worries, TGEA is nearly limited to MS platform as it is. But why mix C++ and C#? Just curious, not down on either language, just a bit curious why both. Of course, if you are dealing with .NET services in a more java type format, then C# makes sense.
#3
I do appreciate the replies and emails to this thread, but I am closing it as our studio has found the perfect applicants to all said positions. Thank everyone for their interests.
03/27/2009 (1:55 am)
The C# Is actually for a related project tying into the main game, but not for the game itself. I do appreciate the replies and emails to this thread, but I am closing it as our studio has found the perfect applicants to all said positions. Thank everyone for their interests.
Torque 3D Owner Joshua Horns