Game Development Community

TGEA Programmer for multiplayer FPS

by ando · in Jobs · 03/08/2009 (6:16 am) · 4 replies

I am looking for a programmer/programmers with a good understanding of TGEA to help in the making of a modern day FPS on a similar scale to games like CS and CoD.

A few shots of the project early prototype...

www.teamcombat.net/wpimages/wpe9bb4f8a_0f.jpg
s5.tinypic.com/s0zdyr.jpg
s5.tinypic.com/5dt6kp.jpg
s5.tinypic.com/112625e.jpg

An idea of what is required...

- True First Person view for weapons with reloads etc...
- Extra animations for players, weapon specific, crouch movements etc...
- Weapons... knife, grenades, explosive, various firearms with unique handling, recoil and rates of fire
- Hit Scan, much like Quake games
- Hit Boxes, Location damage, head, arm, leg etc...
- Dedicated server, master server, login user and pass

If you think you can help in any specific area or can handle the lot drop me a mail... andoart@googlemail.com

#1
03/13/2009 (3:52 pm)
wow dude, man im no programmer but i just gotta say that looks awsome.
#2
02/28/2011 (4:12 pm)
O_O A_W_E_S_O_M_E
#3
03/14/2011 (10:37 am)
Great stuff, the lightmapping is unreal.
#4
03/15/2011 (9:09 am)
Is this a paid or volunteer gig?