Only Splash Screen
by Malachi DeAElfweald · in General Discussion · 12/28/2002 (11:20 am) · 1 replies
Upon launching (from installer or menu), it shows the Splash screen and then just sits there. console.log:
//-------------------------- 12/28/2002 -- 11:05:25 -----
Processor Init:
AMD Athlon, 796 Mhz
FPU detected
MMX detected
3DNow detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions
Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.
--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script rw/main.cs.
Loading compiled script rw/client/defaults.cs.
Loading compiled script rw/server/defaults.cs.
Compiling rw/client/prefs.cs...
Loading compiled script rw/client/prefs.cs.
Compiling rw/server/prefs.cs...
Loading compiled script rw/server/prefs.cs.
--------- Parsing Arguments ---------
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
--------- Initializing MOD: Realm Wars ---------
Loading compiled script rw/client/init.cs.
Loading compiled script rw/server/init.cs.
Loading compiled script rw/data/init.cs.
Loading compiled script rw/data/terrains/grassland/propertyMap.cs.
Missing file: rw/data/terrains/scorched/propertyMap.cs!
--------- Initializing MOD: Realm Wars Server ---------
******* initServer in example.rw.server.init.cs called
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script rw/server/scripts/commands.cs.
Loading compiled script rw/server/scripts/centerPrint.cs.
Loading compiled script rw/server/scripts/dmgame.cs.
Loading compiled script rw/server/scripts/tdmgame.cs.
Loading compiled script rw/server/scripts/ctfgame.cs.
--------- Initializing MOD: Realm Wars Client ---------
Loading compiled script rw/client/ui/customProfiles.cs.
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Loading compiled script common/editor/editor.cs.
Video Init:
Accelerated OpenGL display device detected.
Accelerated D3D device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 800x600x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
Vendor: ATI Technologies Inc.
Renderer: RAGE 128 Pro x86/MMX/3DNow!
Version: 1.2.1652 WinXP Release
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 2)
EXT_compiled_vertex_array
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
(ARB|EXT)_texture_env_add
WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
EXT_paletted_texture
NV_vertex_array_range
ARB_texture_compression
EXT_texture_compression_s3tc
3DFX_texture_compression_FXT1
EXT_texture_filter_anisotropic
NPatch tessellation
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
Loading compiled script common/ui/ConsoleDlg.gui.
Loading compiled script common/ui/InspectDlg.gui.
Loading compiled script common/ui/InspectAddFieldDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Loading compiled script common/ui/RecordingsDlg.gui.
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Loading compiled script common/client/recordings.cs.
OpenAL Driver Init:
OpenAL
Vendor: Creative Labs Inc.
Version: OpenAL 1.0
Renderer: Software
Extensions: IASIG
Loading compiled script rw/client/scripts/audioProfiles.cs.
Loading compiled script rw/client/ui/defaultGameProfiles.cs.
Loading compiled script rw/client/ui/PlayGui.gui.
Loading compiled script rw/client/ui/ChatHud.gui.
Loading compiled script rw/client/ui/playerList.gui.
Loading compiled script rw/client/ui/mainMenuGui.gui.
Loading compiled script rw/client/ui/QuitGui.gui.
Loading compiled script rw/client/ui/aboutDlg.gui.
Loading compiled script rw/client/ui/startMissionGui.gui.
Loading compiled script rw/client/ui/joinServerGui.gui.
Loading compiled script rw/client/ui/loadingGui.gui.
Loading compiled script rw/client/ui/endGameGui.gui.
Loading compiled script rw/client/ui/optionsDlg.gui.
Loading compiled script rw/client/ui/remapDlg.gui.
Loading compiled script rw/client/ui/StartupGui.gui.
Loading compiled script rw/client/ui/ChooseTeamGui.gui.
Loading compiled script rw/client/ui/TeamStatus.gui.
Loading compiled script rw/client/scripts/client.cs.
Loading compiled script rw/client/scripts/game.cs.
Loading compiled script rw/client/scripts/missionDownload.cs.
Loading compiled script rw/client/scripts/serverConnection.cs.
Loading compiled script rw/client/scripts/playerList.cs.
Loading compiled script rw/client/scripts/loadingGui.cs.
Loading compiled script rw/client/scripts/optionsDlg.cs.
Loading compiled script rw/client/scripts/chatHud.cs.
Loading compiled script rw/client/scripts/messageHud.cs.
Loading compiled script rw/client/scripts/playGui.cs.
Loading compiled script rw/client/scripts/centerPrint.cs.
Loading compiled script rw/client/scripts/ChooseTeamGui.cs.
Loading compiled script rw/client/scripts/TeamStatus.cs.
Loading compiled script rw/client/scripts/default.bind.cs.
Compiling rw/client/config.cs...
Loading compiled script rw/client/config.cs.
Binding server port to default IP
UDP initialized on port 0
IPX initialized on port 0
Engine initialized...
Exporting client prefs
Exporting client config
Exporting server prefs
Exporting client prefs
Exporting server prefs
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
//-------------------------- 12/28/2002 -- 11:05:25 -----
Processor Init:
AMD Athlon, 796 Mhz
FPU detected
MMX detected
3DNow detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions
Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.
--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script rw/main.cs.
Loading compiled script rw/client/defaults.cs.
Loading compiled script rw/server/defaults.cs.
Compiling rw/client/prefs.cs...
Loading compiled script rw/client/prefs.cs.
Compiling rw/server/prefs.cs...
Loading compiled script rw/server/prefs.cs.
--------- Parsing Arguments ---------
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
--------- Initializing MOD: Realm Wars ---------
Loading compiled script rw/client/init.cs.
Loading compiled script rw/server/init.cs.
Loading compiled script rw/data/init.cs.
Loading compiled script rw/data/terrains/grassland/propertyMap.cs.
Missing file: rw/data/terrains/scorched/propertyMap.cs!
--------- Initializing MOD: Realm Wars Server ---------
******* initServer in example.rw.server.init.cs called
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script rw/server/scripts/commands.cs.
Loading compiled script rw/server/scripts/centerPrint.cs.
Loading compiled script rw/server/scripts/dmgame.cs.
Loading compiled script rw/server/scripts/tdmgame.cs.
Loading compiled script rw/server/scripts/ctfgame.cs.
--------- Initializing MOD: Realm Wars Client ---------
Loading compiled script rw/client/ui/customProfiles.cs.
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Loading compiled script common/editor/editor.cs.
Video Init:
Accelerated OpenGL display device detected.
Accelerated D3D device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 800x600x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
Vendor: ATI Technologies Inc.
Renderer: RAGE 128 Pro x86/MMX/3DNow!
Version: 1.2.1652 WinXP Release
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 2)
EXT_compiled_vertex_array
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
(ARB|EXT)_texture_env_add
WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
EXT_paletted_texture
NV_vertex_array_range
ARB_texture_compression
EXT_texture_compression_s3tc
3DFX_texture_compression_FXT1
EXT_texture_filter_anisotropic
NPatch tessellation
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
Loading compiled script common/ui/ConsoleDlg.gui.
Loading compiled script common/ui/InspectDlg.gui.
Loading compiled script common/ui/InspectAddFieldDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Loading compiled script common/ui/RecordingsDlg.gui.
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Loading compiled script common/client/recordings.cs.
OpenAL Driver Init:
OpenAL
Vendor: Creative Labs Inc.
Version: OpenAL 1.0
Renderer: Software
Extensions: IASIG
Loading compiled script rw/client/scripts/audioProfiles.cs.
Loading compiled script rw/client/ui/defaultGameProfiles.cs.
Loading compiled script rw/client/ui/PlayGui.gui.
Loading compiled script rw/client/ui/ChatHud.gui.
Loading compiled script rw/client/ui/playerList.gui.
Loading compiled script rw/client/ui/mainMenuGui.gui.
Loading compiled script rw/client/ui/QuitGui.gui.
Loading compiled script rw/client/ui/aboutDlg.gui.
Loading compiled script rw/client/ui/startMissionGui.gui.
Loading compiled script rw/client/ui/joinServerGui.gui.
Loading compiled script rw/client/ui/loadingGui.gui.
Loading compiled script rw/client/ui/endGameGui.gui.
Loading compiled script rw/client/ui/optionsDlg.gui.
Loading compiled script rw/client/ui/remapDlg.gui.
Loading compiled script rw/client/ui/StartupGui.gui.
Loading compiled script rw/client/ui/ChooseTeamGui.gui.
Loading compiled script rw/client/ui/TeamStatus.gui.
Loading compiled script rw/client/scripts/client.cs.
Loading compiled script rw/client/scripts/game.cs.
Loading compiled script rw/client/scripts/missionDownload.cs.
Loading compiled script rw/client/scripts/serverConnection.cs.
Loading compiled script rw/client/scripts/playerList.cs.
Loading compiled script rw/client/scripts/loadingGui.cs.
Loading compiled script rw/client/scripts/optionsDlg.cs.
Loading compiled script rw/client/scripts/chatHud.cs.
Loading compiled script rw/client/scripts/messageHud.cs.
Loading compiled script rw/client/scripts/playGui.cs.
Loading compiled script rw/client/scripts/centerPrint.cs.
Loading compiled script rw/client/scripts/ChooseTeamGui.cs.
Loading compiled script rw/client/scripts/TeamStatus.cs.
Loading compiled script rw/client/scripts/default.bind.cs.
Compiling rw/client/config.cs...
Loading compiled script rw/client/config.cs.
Binding server port to default IP
UDP initialized on port 0
IPX initialized on port 0
Engine initialized...
Exporting client prefs
Exporting client config
Exporting server prefs
Exporting client prefs
Exporting server prefs
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
Torque Owner David Chait
- which build are you running
- do you have the latest drivers for your video card
- have you tried running under DirectX instead of GL
those are off the top of my head...
d