Game Development Community

Problem Rendering Interiors

by Abdiel Jaramillo · in Torque Game Engine Advanced · 02/25/2009 (8:39 am) · 1 replies

Hi,

I'm trying to move up to TGEA, I'm currently using TGE 1.4.2. I got trough the Getting Started section of the documentation and compiled the Stronhold project without any erros, but when I run the project everything works fine except the rendering of interiors here is a screenshot:

escapexsoft.web.officelive.com/images/example.jpg
This use to run just fine before a rebuild it, and the same happens to every project I rebuild.

Thanks.

#1
02/25/2009 (9:30 am)
That looks like you're using the NOV 08 DirectX SKD, which has a bug in it, for best results use the August 08 SDK -- for the time being.

Quoted from the TDN TGEa Porting Gotchas Page:
Quote:There was a bug in the shader compiler in the November 2008 DirectX SDK (as referenced in this GarageGames forum thread: TGEA 1.7.1 and DirectX Nov. 2008 - broken ). A workaround was added for it that is specific to the Nov 2008 DXSDK (also detailed in that thread).

However, we recommend you stick with the August 2008 DXSDK (also linked in that thread). Our contacts at Microsoft informed us the bug report was recorded and should be fixed in the March 2009 DirectX SDK.