Apply impulse + JUMP? (could i work this into homing attack?)
by Wolf Okami · in Torque Game Engine · 02/21/2009 (4:11 pm) · 22 replies
Can you translate this into code for me
I was wondering if you can add an apply impulse function to the character after the jump action.
I need applyimpulse(,) function after the jump action
like:
-a lock on function to a certain dts shape
-and a damage function
Also Im using TGE do i have to upgrade to TGEA?
I was wondering if you can add an apply impulse function to the character after the jump action.
I need applyimpulse(,) function after the jump action
like:
Jump=Jump but, Jump+Jump=Jump x boost forwardI would also if possible like you to add these if you can:
-a lock on function to a certain dts shape
-and a damage function
Also Im using TGE do i have to upgrade to TGEA?
About the author
#22
obj.applyImpulse.onJump(...)
also when you say object id do you mean playerblock or hergh im lost
05/16/2009 (2:38 pm)
Ok then but how would i map it to the jump keyobj.applyImpulse.onJump(...)
also when you say object id do you mean playerblock or hergh im lost
Wolf Okami
or
%obj.player.applyImpulse(...)
or ami completely wrong