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pre sales question

by Charles · in General Discussion · 02/20/2009 (8:03 am) · 3 replies

Hello I was wondering. I thought somewhere i read tgea supports .bsp files just wondering if this is true, And if so does it also support .vmt and .vmf files? Just wondering if it would be funtional for use with valve games. Also hammer editor

Thanks ~Charles

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  • #1
    02/20/2009 (8:38 am)
    CSG style modeling is supported in Torque through BSP by exporting .map files (or .csx if you use Constructor) to the .dif format -- which is the binary file format that Torque uses for those type of objects.

    And yes the Hammer editor could be used to create Interiors/levels for Torque but I believe there is a "legal" problem by doing so.
    #2
    02/20/2009 (8:50 am)
    Thank you
    #3
    11/20/2009 (5:54 am)
    How about .vmt and vmf?