Mirroring Torque CVS Server On A Private CVS Server
by Joel Miller · in Torque Game Engine · 12/22/2002 (4:57 pm) · 1 replies
Hello Joshua,
I've heard rumors -- over on the TGE Dev Forums (http://tge.ta-network.net/cgi-bin/ikonboard.cgi), I think -- that you're something of an expert at setting up local CVS servers (i.e.: a private one behind my firewall) to automatically mirror/update themselves from other CVS servers (Torque, open source projects, etc...). I've never set up a CVS server before, let alone set them up for mirroring/auto-updating. So *any* help, advice, examples you could give me would be *greatly* appreciated.
Come to think of it: There are probably a lot of other Torque users who also want to do something like this, so I'll also post this message under the SDK Private Forums -> Discussion, so that everyone else can benefit as well.
Thanks In Advance,
Joel Miller
I've heard rumors -- over on the TGE Dev Forums (http://tge.ta-network.net/cgi-bin/ikonboard.cgi), I think -- that you're something of an expert at setting up local CVS servers (i.e.: a private one behind my firewall) to automatically mirror/update themselves from other CVS servers (Torque, open source projects, etc...). I've never set up a CVS server before, let alone set them up for mirroring/auto-updating. So *any* help, advice, examples you could give me would be *greatly* appreciated.
Come to think of it: There are probably a lot of other Torque users who also want to do something like this, so I'll also post this message under the SDK Private Forums -> Discussion, so that everyone else can benefit as well.
Thanks In Advance,
Joel Miller
Torque Owner Prairie Games
Prairie Games, Inc.
I learned about everything I know on CVS here: http://cvsbook.red-bean.com
Pay special attention to the tracking third party sources part if you want to track the GG HEAD from inside your own CVS...
Hope this helps...
-J