Game Development Community

Can the Torque Game Engine operate in Linux?

by John Canant · in General Discussion · 12/20/2002 (4:07 am) · 3 replies

What the title says.

About the author

Recent Threads


#1
12/20/2002 (4:21 am)
yes
#2
12/20/2002 (4:22 am)
It does very well. In fact, I'm developing on a pure Linux machine.

So: Torque runs perfectly on Linux. Or am I missing the point?
#3
12/20/2002 (10:37 am)
From the Torque product page:

Quote:
Torque is a complete cross platform gaming solution which greatly increases your money making ability without additional development costs. Create your product on the PC, then port to Mac or Linux within hours.

From the features section:

Quote:
Platform Layer
# Windows server & client with OpenGL and DirectX
# Mac OS 9/X server & client with OpenGL
# Linux server & client with OpenG

From the System Requirements section:

Quote:
Linux
Pentium 500, 128 MB RAM
NVIDIA TNT2 or better 3D Graphics Accelerator, Linux-supported sound card

XFree86 4.0 or newer with NVIDIA OpenGL drivers
glibc 2.2 or newer (e.g.: Redhat 7.x+, Mandrake 8.x+, Debian 3.0+)
SDL version 1.2 or newer (1.2.3 or later is recommended)
OpenAL Runtime or SDK Installation
Mesa3D version 3.4 or newer (3.4.2 or later recommended)
Supported Compilers: GNU make and g++ (version 2 or 3)

So, to answer your question, yes Torque runs on Linux.

Jeff Tunnell GG