Box2D on iPhone
by Geoff Rowland · in iTorque 2D · 02/11/2009 (7:50 am) · 1 replies
I saw over on the TGB forums that someone has integrated the Box2D physics engine into TGB:
http://www.garagegames.com/community/forums/viewthread/83463
Pretty cool. A few weeks ago I managed to get Box2D working on the iPhone (not using Torque, just by itself). Has anyone tried integrating it into iTGB?
http://www.garagegames.com/community/forums/viewthread/83463
Pretty cool. A few weeks ago I managed to get Box2D working on the iPhone (not using Torque, just by itself). Has anyone tried integrating it into iTGB?
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Torque Owner Ronald Ian Bantayan