Platformer tutorial ambiguity
by Noyan Tokgozoglu · in Torque Game Builder · 02/10/2009 (10:43 am) · 2 replies
Hello, I recently purchased this product, and I would like to ask something. I am following the platformer tutorial, and I have come across a point that confuses me.
The tutorial makes it seem like adding a scene object to manage collisions to one blue tile will automatically make them all collidable, but that is not the case. Am I doing something wrong, or am I supposed to add a new scene object for every group of tile touching each other?
One other thing, while editing a layer it seems an orange box is supposed to appear, denoting the size of the area visible to the camera, or something. But this does not appear in my software. Am I doing something wrong again?
Thanks
The tutorial makes it seem like adding a scene object to manage collisions to one blue tile will automatically make them all collidable, but that is not the case. Am I doing something wrong, or am I supposed to add a new scene object for every group of tile touching each other?
One other thing, while editing a layer it seems an orange box is supposed to appear, denoting the size of the area visible to the camera, or something. But this does not appear in my software. Am I doing something wrong again?
Thanks
#2
02/11/2009 (4:02 am)
Thanks, I did that, but it still does not happen. The scene object that is supposed to make the player collide with the blocks still applies to only where I put it. Also the player only collides with that object, even thought I turned collision on while painting the tiles.
Torque Owner Alexander de Hartdegen
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