Atlas Terrain Doesn't Show In Mission
by Travis Evans · in Torque Game Engine Advanced · 02/07/2009 (10:07 pm) · 3 replies
I've been working with L3DT and it working great. I know that is a problem when trying to export the atlas file from L3 to TGEA 1.8. So I'm using TGEA 1.7.0 and I have no problems except that I cannot get my map to show up in my project. It does how ever show up in the Atlas Demo in 1.8.0. I opened my console log and saw this:
scriptsAndAssets/data/missions/simple.mis (0): Unable to instantiate non-conobject class AtlasInstance.
So basically what happens is that I load up the mission and fall into the water block.
I've been searching the articles on GG but I can't seem to find the answer.
scriptsAndAssets/data/missions/simple.mis (0): Unable to instantiate non-conobject class AtlasInstance.
So basically what happens is that I load up the mission and fall into the water block.
I've been searching the articles on GG but I can't seem to find the answer.
#2
I just created a new project file and it seems to work now. Thanks
02/08/2009 (11:24 am)
Thanks Bill, I went ahead and uncommented out the atlas module, ran the batch file and recompiled my game, but I'm still getting the same problem.I just created a new project file and it seems to work now. Thanks
#3
Only the atlasdemo has atlas enabled by default.
02/08/2009 (12:58 pm)
After you uncomment as Rene Damm descibed you have to use the SetupNewProject.exe program to create a new project then build that project.Only the atlasdemo has atlas enabled by default.
Torque Owner Bill Vee