Game Development Community

Atlas Terrain Doesn't Show In Mission

by Travis Evans · in Torque Game Engine Advanced · 02/07/2009 (10:07 pm) · 3 replies

I've been working with L3DT and it working great. I know that is a problem when trying to export the atlas file from L3 to TGEA 1.8. So I'm using TGEA 1.7.0 and I have no problems except that I cannot get my map to show up in my project. It does how ever show up in the Atlas Demo in 1.8.0. I opened my console log and saw this:

scriptsAndAssets/data/missions/simple.mis (0): Unable to instantiate non-conobject class AtlasInstance.

So basically what happens is that I load up the mission and fall into the water block.

I've been searching the articles on GG but I can't seem to find the answer.

#1
02/08/2009 (6:48 am)
This thread explains your problem.
#2
02/08/2009 (11:24 am)
Thanks Bill, I went ahead and uncommented out the atlas module, ran the batch file and recompiled my game, but I'm still getting the same problem.

I just created a new project file and it seems to work now. Thanks
#3
02/08/2009 (12:58 pm)
After you uncomment as Rene Damm descibed you have to use the SetupNewProject.exe program to create a new project then build that project.

Only the atlasdemo has atlas enabled by default.