PlayThread, end of thread script callback?
by Matt Huston · in Torque Game Engine · 02/07/2009 (2:51 pm) · 2 replies
Is there a callback for a ShapeBase playThread. I need to run a script function once the animation has completed playing.
I don't think this should be too hard to implement but thought I read recently that it was already in the engine but I could not find that original thread or any references engine side.
I don't think this should be too hard to implement but thought I read recently that it was already in the engine but I could not find that original thread or any references engine side.
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#2
02/09/2009 (1:40 am)
Thanks, that is what I was looking for but couldn't remember the callbacks name.
Torque 3D Owner Rubes
There's a similar one for player objects when a sequence called by setActionThread is finished, which I believe is "animationDone".