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Constructor will not export to Legacy DTS or TGE DTS

by James Knowles · in Technical Issues · 02/04/2009 (8:08 pm) · 5 replies

Hello.
With any texture, when i try exporting, it says "Invalid texture".
I tried re-installing it, but the website seems broken. Is there a solution?

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  • #1
    02/04/2009 (9:20 pm)
    The textures need to be under the constructor directory.
    #2
    02/05/2009 (3:09 am)
    What Jaimi said. I can only seem to get that error message when trying to use a texture in an "outside" directory.

    So far as re-installing goes: the ignition system is supposed to be working correctly now, as mentioned in yesterday's website update. If it's not then that will be a bug on GG's end that will cause installation + ignition of Constructor to fail.

    This is more of a comment about the accuracy of your thread title, but you are aware that Constructor doesn't export to DTS, but to DIF, aren't you?
    #3
    02/05/2009 (5:31 pm)
    Sorry, that is what i was trying to say. When i export to TGE DIF, this is what it says.
    Converting scene to map ...
    Map: C:/Users/Blaze/AppData/Local/Temp/Test.map
    Copying textures to C:/ ...
    WALL_BLOCK01.jpg
    Failed to copy texture.
    Command Failed. Export Aborted.
    Cleaning Up ...
    Deleting auto converted map ...
    #4
    02/06/2009 (4:08 am)
    Have you tried redirecting your data location to outside the "Users" directory.
    Quote:Map: C:/Users/Blaze/AppData/Local/Temp/Test.map
    This sort of makes me think you're having some sort of User access problem with Vista and Constructor. I have Constructor installed to a C:/Torque/Constructor directory and I work out of that directory itself.
    #5
    02/07/2009 (9:45 am)
    Thanks! It worked.