shaders for low specs cards like Intel integrated cards?
by Javier Canon · in Torque Game Engine · 01/29/2009 (9:02 am) · 2 replies
I tested TGEA 1.71 and 1.8 in my desktop PC with intel G33 integrated graphics card but i see many graphics bugs.
TGE 1.52 works great. I want mainly bumpmap for my models only, but the available resources is only for Ati and Nvidea cards and dont works in intel cards.
Exists some SDK that i can integrate in TGE (intel?), i search in many websites and google but not lucky...
TGE 1.52 works great. I want mainly bumpmap for my models only, but the available resources is only for Ati and Nvidea cards and dont works in intel cards.
Exists some SDK that i can integrate in TGE (intel?), i search in many websites and google but not lucky...
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#2
I dont think so, i can play Company of Heroes store.steampowered.com/sub/553/ all settings in low graphics mode.
And my questions is that i can see the bumpmaps with Crazybump, so if i can see in this editor why i can see in my games? another point is that Company of Heroes use shaders. www.crazybump.com/
01/29/2009 (2:07 pm)
@MichaelI dont think so, i can play Company of Heroes store.steampowered.com/sub/553/ all settings in low graphics mode.
And my questions is that i can see the bumpmaps with Crazybump, so if i can see in this editor why i can see in my games? another point is that Company of Heroes use shaders. www.crazybump.com/
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