Game Development Community

shaders for low specs cards like Intel integrated cards?

by Javier Canon · in Torque Game Engine · 01/29/2009 (9:02 am) · 2 replies

I tested TGEA 1.71 and 1.8 in my desktop PC with intel G33 integrated graphics card but i see many graphics bugs.

TGE 1.52 works great. I want mainly bumpmap for my models only, but the available resources is only for Ati and Nvidea cards and dont works in intel cards.

Exists some SDK that i can integrate in TGE (intel?), i search in many websites and google but not lucky...


#1
01/29/2009 (11:23 am)
I'm not aware of any, sorry. Intel graphics cards are really only useful for low-end or office work type computers. Their features are about a decade behind ATI and nVidia at best.
#2
01/29/2009 (2:07 pm)
@Michael

I dont think so, i can play Company of Heroes store.steampowered.com/sub/553/ all settings in low graphics mode.

And my questions is that i can see the bumpmaps with Crazybump, so if i can see in this editor why i can see in my games? another point is that Company of Heroes use shaders. www.crazybump.com/