Compiling 1.1.2
by Chris Eisnaugle · in Torque Game Engine · 12/13/2002 (2:58 pm) · 4 replies
I recently downloaded a complete snapshot of the 1.1.2 files and am working on getting it compiled.
Got a couple questions.
- Is there a more comprehensive docuemtn describing how to setup, what other libraries need to be installed etc?
- 90% of it compiles fine until it needs to link in the STL Libraries which I do have installed. It has a number of conflicts etc.
Basically, what MUST be installed, 3rd party libraries etc to complile everything, and is there a step by step setup procedure?
Thanks,
Chris Eisnaugle
Got a couple questions.
- Is there a more comprehensive docuemtn describing how to setup, what other libraries need to be installed etc?
- 90% of it compiles fine until it needs to link in the STL Libraries which I do have installed. It has a number of conflicts etc.
Basically, what MUST be installed, 3rd party libraries etc to complile everything, and is there a step by step setup procedure?
Thanks,
Chris Eisnaugle
#2
But first, let me just say that this BBS really needs a "Build Issues" forum.
Right now, my effort to build the demo runs into issues surrounding "opengl2d3d". A shortened version of the error log is:
--------------------Configuration: opengl2d3d - Win32 Release--------------------
Linking...
LINK : warning LNK4001: no object files specified; libraries used
LINK : warning LNK4001: no object files specified; libraries used
Creating library ../lib/out.VC6.RELEASE/opengl2d3d.lib and object ../lib/out.VC6.RELEASE/opengl2d3d.exp
LINK : error LNK2001: unresolved external symbol __DllMainCRTStartup@12
opengl2d3d.exp : error LNK2001: unresolved external symbol _glAccum@8
opengl2d3d.exp : error LNK2001: unresolved external symbol _glActiveTextureARB@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glAllocateVertexBufferEXT@12
opengl2d3d.exp : error LNK2001: unresolved external symbol _glAlphaFunc@8
opengl2d3d.exp : error LNK2001: unresolved external symbol _glAreTexturesResident@12
opengl2d3d.exp : error LNK2001: unresolved external symbol _glArrayElement@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glAvailableVertexBufferEXT@0
opengl2d3d.exp : error LNK2001: unresolved external symbol _glBegin@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glBindTexture@8
opengl2d3d.exp : error LNK2001: unresolved external symbol _glBitmap@28
opengl2d3d.exp : error LNK2001: unresolved external symbol _glBlendFunc@8
opengl2d3d.exp : error LNK2001: unresolved external symbol _glCallList@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glCallLists@12
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClear@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClearAccum@16
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClearColor@16
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClearDepth@8
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClearIndex@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClearStencil@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClientActiveTextureARB@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClipPlane@8
.......
opengl2d3d.exp : error LNK2001: unresolved external symbol _wglGetDefaultProcAddress@0
opengl2d3d.exp : error LNK2001: unresolved external symbol _wglGetPixelFormat@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _wglSetPixelFormat@12
opengl2d3d.exp : error LNK2001: unresolved external symbol _wglSwapBuffers@4
../example/opengl2d3d.dll : fatal error LNK1120: 378 unresolved externals
Error executing link.exe.
torqueDemo.exe - 379 error(s), 3 warning(s)
I imagine this is some configuration issue.. can someone clue me in what is going off?
tone
01/06/2003 (6:53 pm)
I need more help on Windows VS6sp5. I have it built on a machine at work but at home I have issues and don't see what I'm missing.But first, let me just say that this BBS really needs a "Build Issues" forum.
Right now, my effort to build the demo runs into issues surrounding "opengl2d3d". A shortened version of the error log is:
--------------------Configuration: opengl2d3d - Win32 Release--------------------
Linking...
LINK : warning LNK4001: no object files specified; libraries used
LINK : warning LNK4001: no object files specified; libraries used
Creating library ../lib/out.VC6.RELEASE/opengl2d3d.lib and object ../lib/out.VC6.RELEASE/opengl2d3d.exp
LINK : error LNK2001: unresolved external symbol __DllMainCRTStartup@12
opengl2d3d.exp : error LNK2001: unresolved external symbol _glAccum@8
opengl2d3d.exp : error LNK2001: unresolved external symbol _glActiveTextureARB@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glAllocateVertexBufferEXT@12
opengl2d3d.exp : error LNK2001: unresolved external symbol _glAlphaFunc@8
opengl2d3d.exp : error LNK2001: unresolved external symbol _glAreTexturesResident@12
opengl2d3d.exp : error LNK2001: unresolved external symbol _glArrayElement@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glAvailableVertexBufferEXT@0
opengl2d3d.exp : error LNK2001: unresolved external symbol _glBegin@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glBindTexture@8
opengl2d3d.exp : error LNK2001: unresolved external symbol _glBitmap@28
opengl2d3d.exp : error LNK2001: unresolved external symbol _glBlendFunc@8
opengl2d3d.exp : error LNK2001: unresolved external symbol _glCallList@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glCallLists@12
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClear@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClearAccum@16
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClearColor@16
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClearDepth@8
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClearIndex@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClearStencil@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClientActiveTextureARB@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _glClipPlane@8
.......
opengl2d3d.exp : error LNK2001: unresolved external symbol _wglGetDefaultProcAddress@0
opengl2d3d.exp : error LNK2001: unresolved external symbol _wglGetPixelFormat@4
opengl2d3d.exp : error LNK2001: unresolved external symbol _wglSetPixelFormat@12
opengl2d3d.exp : error LNK2001: unresolved external symbol _wglSwapBuffers@4
../example/opengl2d3d.dll : fatal error LNK1120: 378 unresolved externals
Error executing link.exe.
torqueDemo.exe - 379 error(s), 3 warning(s)
I imagine this is some configuration issue.. can someone clue me in what is going off?
tone
#3
01/18/2003 (9:06 am)
You ever get this figured out? It looks like the registry file wasn't run.
#4
01/30/2003 (2:36 pm)
I had the same problem with getting a whole bunch of errors in the Opengl code. I ran the registry patch by double clicking on it but for some reason it didn't take until I restarted my computer and then it worked fine.
Torque Owner John Quigley
www.garagegames.com/docs/torque.sdk/index.php.
Stl and torque are incompatible by default. Others have asked about it, so you might try searching the forums to see how they resolved it. Or you can just uninstall it or at least remove it from the include/link path.