I thought TGEA was written with C++ Language?
by Brandon Lee Crossman · in Game Design and Creative Issues · 01/27/2009 (4:36 pm) · 6 replies
All of the game examples main source files "C:TorqueTGEAGameExamplesStrongholdgamescriptsAndAssetsmain.cs" are written in C#. Whats with that? I thought that this game engine was all written in C++. I hope I didn't just waste $300. Any help or suggestion?
#2
engine/source contains the files you're looking for. The individual VS solutions are to be found in the buildFiles directory of the various game examples.
01/27/2009 (5:16 pm)
engine/source contains the files you're looking for. The individual VS solutions are to be found in the buildFiles directory of the various game examples.
#3
02/11/2009 (12:30 pm)
I wish they had a C# and XNA version of TGEA. I dislike having torquescript as some wierd middle xD
#4
02/11/2009 (1:43 pm)
Enough of the leet posts, please.
#5
02/11/2009 (2:13 pm)
Do you mean 1337? What exactly do you mean? xD
#6
02/11/2009 (2:16 pm)
@Brandon - You really need to post using the account that owns the engine. It makes it easier for us to provide direct support to your inquiries.
Associate Orion Elenzil
Real Life Plus
the core engine is indeed written in C++, but they're not in that folder.
i don't have the SDK at hand, so unfortunately i'm not sure where the C++ files are.