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I thought TGEA was written with C++ Language?

by Brandon Lee Crossman · in Game Design and Creative Issues · 01/27/2009 (4:36 pm) · 6 replies

All of the game examples main source files "C:TorqueTGEAGameExamplesStrongholdgamescriptsAndAssetsmain.cs" are written in C#. Whats with that? I thought that this game engine was all written in C++. I hope I didn't just waste $300. Any help or suggestion?

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#1
01/27/2009 (4:55 pm)
".cs" in this context means a torqueScript file, not C#.
the core engine is indeed written in C++, but they're not in that folder.
i don't have the SDK at hand, so unfortunately i'm not sure where the C++ files are.
#2
01/27/2009 (5:16 pm)

engine/source contains the files you're looking for. The individual VS solutions are to be found in the buildFiles directory of the various game examples.
#3
02/11/2009 (12:30 pm)
I wish they had a C# and XNA version of TGEA. I dislike having torquescript as some wierd middle xD
#4
02/11/2009 (1:43 pm)
Enough of the leet posts, please.
#5
02/11/2009 (2:13 pm)
Do you mean 1337? What exactly do you mean? xD
#6
02/11/2009 (2:16 pm)
@Brandon - You really need to post using the account that owns the engine. It makes it easier for us to provide direct support to your inquiries.