"Error, no plane possible" in mplane.h
by Benjamin Wilson · in General Discussion · 12/13/2002 (12:24 pm) · 4 replies
I'm using ms2dtsExporter_DEBUG.dll which I found on this site to export milkshape models to .dts format.
The first time I run my app, the model is imported correctly. However, the next time I run it I get
"Error, no plane possible" which comes from engine/math/mplane.h
If I export my model again, it will work again the first time.
Does anyone have any experience with this?
Thanks,
Ben
The first time I run my app, the model is imported correctly. However, the next time I run it I get
"Error, no plane possible" which comes from engine/math/mplane.h
If I export my model again, it will work again the first time.
Does anyone have any experience with this?
Thanks,
Ben
#2
06/28/2004 (7:33 am)
Is your collision mesh convex?
#3
Unfortunately, my collision mesh is just a box converted to a mesh, so it IS convex. But when I delete it and its helper, works! I wonder what the problem is.
Now that I have a biped, I have my Col-1 mesh as a child of the scene. Should it be linked elsewhere? I've tried linking it to the Bip01, but that doesn't work either.
Help me! :(
06/28/2004 (12:35 pm)
The problem DOES seem to be with my collision mesh. Thanks, Ben.Unfortunately, my collision mesh is just a box converted to a mesh, so it IS convex. But when I delete it and its helper, works! I wonder what the problem is.
Now that I have a biped, I have my Col-1 mesh as a child of the scene. Should it be linked elsewhere? I've tried linking it to the Bip01, but that doesn't work either.
Help me! :(
#4
06/28/2004 (4:01 pm)
I don't know anything about what your scene hierarchy should be, just what might be going wrong in the code... Sorry, an artist will have to help you out.
Torque Owner Will Sanders
Default Studio Name