Preferences being reset in TGB
by Simon Golding · in iTorque 2D · 01/22/2009 (3:08 pm) · 5 replies
I am having a problem in TGB where my 'Preferences' are being reset after changing them.
e.g.
I change size from 1024x768 to 320x480, I check the 'commonconfig.xml' file and everything is correct, but reloading TGB, the 'Preferences' will be reset to their original values.
Anyone seeing this? Or know what to do to get around it.
Thanks,
Simon
About the author
#2
These may seem like minor bugs but they have a really big impact on productivity when you're trying to develop a game. Makes iTGB a very frustrating tool to use.
01/25/2009 (11:01 pm)
Also, the editor crashes whenever I try to reload textures if there's an animated sprite in the scene.These may seem like minor bugs but they have a really big impact on productivity when you're trying to develop a game. Makes iTGB a very frustrating tool to use.
#3
Any ideas/suggestions on how to workaround this?
04/17/2009 (10:44 am)
The build (v1.7.4) I have now still exhibits the same problems.Any ideas/suggestions on how to workaround this?
#4
Mind-bottling stuff .. . y'know, sorta like what happens when your thoughts get all trapped up, like in a bottle.
04/17/2009 (10:51 am)
Nope (lol) better get used to it. There are worse things we have to deal with, really. This is merely cosmetic. Wait 'til you have to change the source in order to get what you need, like when you need GuiBitmapButtonCTRL to have onMouse* event callbacks.Mind-bottling stuff .. . y'know, sorta like what happens when your thoughts get all trapped up, like in a bottle.
#5
04/17/2009 (2:25 pm)
What Ronald said :)
Conor O'Kane
cokane.com