Support for XNA 3.0
by Mister Nobody · in Torque X 2D · 01/06/2009 (9:13 pm) · 1 replies
I'm creating a new thread so folks can continue to discuss, and share news about, the upcoming release of TX with XNA 3.0 support.
A previous thread with additional history can be found here:
http://www.garagegames.com/mg/forums/result.thread.php?qt=80444
This thread has been locked by GarageGames and I find it thoroughly inappropriate for Garage Games to tell us, quite literally, "We are done talking about when Torque X may come out. When it is out, you will see it..." I strongly encourage you to read the entire thread for yourself and make up your own mind.
Let me ask you, is this any way for a company to treat customers? It's almost as if we're being scolded, and it's simply unprofessional, and not conducive to delighting customers.
Does it matter if some folks got a little grumpy about bad ship dates being thrown around? These folks may be running small gaming companies and are trying to make tough calls on what engine their next project will utilize. Money could be on the line. At the end of the day, these people all have the potential to be paying customers. Let me state that again: Paying Customers. The last thing you want to do is tell them "You get it when you get it, now stop talking to one another."
I don't blame GarageGames for giving us bad information. Software estimation is notoriously difficult and should only be attempted by senior leadership and, most importantly, should only be publicly shared if the entire company is willing to commit to the date.
A previous thread with additional history can be found here:
http://www.garagegames.com/mg/forums/result.thread.php?qt=80444
This thread has been locked by GarageGames and I find it thoroughly inappropriate for Garage Games to tell us, quite literally, "We are done talking about when Torque X may come out. When it is out, you will see it..." I strongly encourage you to read the entire thread for yourself and make up your own mind.
Let me ask you, is this any way for a company to treat customers? It's almost as if we're being scolded, and it's simply unprofessional, and not conducive to delighting customers.
Does it matter if some folks got a little grumpy about bad ship dates being thrown around? These folks may be running small gaming companies and are trying to make tough calls on what engine their next project will utilize. Money could be on the line. At the end of the day, these people all have the potential to be paying customers. Let me state that again: Paying Customers. The last thing you want to do is tell them "You get it when you get it, now stop talking to one another."
I don't blame GarageGames for giving us bad information. Software estimation is notoriously difficult and should only be attempted by senior leadership and, most importantly, should only be publicly shared if the entire company is willing to commit to the date.
About the author
Community Manager Michael Perry
ZombieShortbus
We VERY RARELY lock a thread, so when we do so it's for a good reason. We do not swing the ban hammer or hate on our community for criticism. If you want go back over the years and see how much our community interaction has improved, you are free to do so.
Starting a new thread to perpetuate negativity, which is all that thread was doing toward the end, is not productive or wanted. That's not how we built the community. That is not how we want things to continue. If you require more information on a subject covered in a locked thread, you are welcome to e-mail me or Ken DIRECTLY.
I am locking this thread as well, for obvious reasons. There is nothing that can come out of this thread that will be useful. As an alternative, my e-mail is in my profile. It's there for a reason.