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Starting Point?

by Voss Grose · in Technical Issues · 11/30/2002 (6:59 pm) · 1 replies

Hello,
I'm looking for any guidance or direction for a good starting point into developing a Diablo..Baulders Gate type game(of course much simpler at first). I've been programming for about 10 years, but haven't done any C/C++ work in about 2 years.
I guess first, are there any good engines(free or cheap) out there I should look into that would support a Baulders Gate type interface?
If not...any good examples or other resoucers I should check out?

Any feedback much appreciated,
V.

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#1
11/30/2002 (9:10 pm)
When you start talking 2D sprite-based engines, you have a lot of options. Everything from the GUI based, totally scripting and programing free veriety to things like Jamagic, a scripting language based development environ who's 3D engine is far outshined by it's 2D capabilities.

As far as C/C++ libs and resources go.... I know nothing.