How does Torque handle MESH SMOOTHING?
by Skye Gellmann · in Artist Corner · 11/30/2002 (4:24 am) · 1 replies
Does anyone know how Torque handles mesh smoothing?
When I made my model in 3Ds MAX 4, I didn't have mesh smooth on. Will it handle me putting on the modifier: Smooth? Or will it look all sharp when I put it in. If it doesn't work like this is there another way I can make the mesh smooth?
When I made my model in 3Ds MAX 4, I didn't have mesh smooth on. Will it handle me putting on the modifier: Smooth? Or will it look all sharp when I put it in. If it doesn't work like this is there another way I can make the mesh smooth?
Associate Logan Foster
perPixel Studios
What I think you are getting confused on is normal smoothing so that your model is not flat shaded. Torque supports this and the information for normal smoothing is contained in the model format that TGE is reading from. What normal smoothign does is it smooths the line that is created by edges, giving you the faux appearance of the mesh being higher detail than it actually is. If you are unsure how to setup smoothing on your faces you should go back and read the documentation that ships with 3DS Max as it is quite extensive on this subject.
Logan