Fatal: (c:\torque\tgea_1_8_0\...interiorcoll
by Mike Rowley · in Torque Game Engine Advanced · 12/25/2008 (11:03 am) · 2 replies
This error occurs when a wheeled vehicle collides with a dif object.
Here's the whole error message:
I'm building a racing starter kit and get this error after crashing into any dif object. I'm not much of a coder so have no clue how to fix it.
What I did:
Took the stock dif objects from tge 1.5.2 and reexported them by importing the .map file into constructor and exporting thru tgea_dif.exe, then placed in game. I'm using the stock GG buggy as the player.
Here's the whole error message:
Fatal: (c:\torque\tgea_1_8_0\engine\source\interior\interiorcollision.cpp @ 1437) InteriorConvex::getFeatures verts out of range
I'm building a racing starter kit and get this error after crashing into any dif object. I'm not much of a coder so have no clue how to fix it.
What I did:
Took the stock dif objects from tge 1.5.2 and reexported them by importing the .map file into constructor and exporting thru tgea_dif.exe, then placed in game. I'm using the stock GG buggy as the player.
#2
Edit to add:
Exported using legacy tgea dif and the game crashes during loading of objects with ajunctions error message.
Edit 2: This is a constructor bug. I made a new barricade in DeleD and exported using deled's torque exporter that uses the 1.7.0 tgea_plus.exe to convert and don't have this problem anymore.
12/25/2008 (5:53 pm)
I did. The .map for the barricade1 was opened in constructor, and exported using legacy tgea dif. I'll try using the dif plus exporter within constructor and see if that fixes the problem.Edit to add:
Exported using legacy tgea dif and the game crashes during loading of objects with a
Edit 2: This is a constructor bug. I made a new barricade in DeleD and exported using deled's torque exporter that uses the 1.7.0 tgea_plus.exe to convert and don't have this problem anymore.
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