Game Development Community

Water and other physics

by Joao Caxaria · in Torque Game Builder · 12/22/2008 (4:17 pm) · 2 replies

Hi Guys,

is there already a 'water' object shared somewhere? I'm looking for something that, after attached to a object (maybe as a behavior), it would apply a upwards force to whatever object it would collide with, making this force dependent on the object size and mass.

Other than that, are there any physic objects/samples available? Something like springs, ropes, levers..? They should not be very hard to implement but before getting my hands dirty I would like to know if someone seen it already in the tubes or has a good suggestion on this.

I tried TDN but couldn't find anything interesting...

Thanks!
Jo

#1
12/31/2008 (12:26 pm)
I tried to get some fluid physics working in TGB this morning, but to no avail. I thought that if you simply exert a force that is equal and opposite to the gravity, then it would work, but when I do that I get some pretty odd results.

I also tried changing the constant force to being a little above zero whenever it was in water, but that made for some strange interaction, too.
#2
05/05/2009 (7:39 pm)
Did either of you ever figure anything out with the water effects?