Game Development Community

Counter

by Joe Melton · in Torque Game Engine · 11/28/2002 (5:03 pm) · 2 replies

Is there already an FPS (frames per second, not first person shooter) counter in the code? If so, how do I make it work? If not, has anybody else made one and posted it here somewhere?

#1
11/28/2002 (5:10 pm)
look in common/client/metrics.cs for the function "metrics", and bind that to a key of your choice, or just use from the console ...