1.7.4 Project Load DSO Test
by Gary Preston · in Torque Game Builder · 12/18/2008 (11:08 am) · 0 replies
_initializeProject() in projectManagement.cs fails to load datablocks or guiProfiles when running without script files.
Needs changing to
and likewise for the %userGUIProfileFile test. This looks like an oversight, as brushes and managed datablocks already have the DSO test in place.
if( isFile( %userDatablockFile ) )
exec( %userDatablockFile );Needs changing to
if( isFile( %userDatablockFile ) || isFile( %userDatablockfile@".dso" ) )
exec( %userDatablockFile );and likewise for the %userGUIProfileFile test. This looks like an oversight, as brushes and managed datablocks already have the DSO test in place.