Game Development Community

Does torque x have astar and/or paths?

by Jim Gaczkowski · in Torque X 2D · 12/17/2008 (6:50 am) · 2 replies

After searching on my own I could not find the answer. I hope I am not missing the obvious!

Does torque X have A*?
Does torque X have a pathing system?


thanks for your time!

#1
12/17/2008 (8:37 am)
No, there is no built-in path following system within Torque X engine. I wrote about a method to do basic patch following using blank scene objects in my Torque X programming book. You can try checking into the Chapter 10 sample code (all about 2D AI) by downloading it from www.torquexbook.com.

John K.
#2
12/17/2008 (11:54 am)
Thank you for your reply.
I have recently ordered your book and I will investigate your torque X solutions.

Cheers!