Game Development Community

No such file display in the console...

by Michael Schaumburg · in Torque Game Engine · 11/27/2002 (5:41 am) · 12 replies

Now when I start a LAN multiplayer game I can see a list of files which the server does not have. But I can not find on the client side where this file request is done. I have never used these files on the client. Here is the list I get :

Test Guy.1 to index: 14
Mapping string: MissionStartPhase1Ack to index: 0
No such file fps/data/sound/takeme.wav.
No such file .wav.
No such file .wav.
No such file fps/data/sound/replaceme.wav.
No such file fps/data/sound/replaceme.wav.
No such file fps/data/sound/replaceme.wav.
No such file fps/data/sound/replaceme.wav.
No such file fps/data/sound/replaceme.wav.
No such file fps/data/sound/replaceme.wav.
No such file fps/data/sound/replaceme.wav.
No such file fps/data/sound/replaceme.wav.
No such file fps/data/sound/replaceme.wav.
No such file fps/data/sound/replaceme.wav.
No such file fps/data/sound/replaceme.wav.
No such file fps/data/shapes/player/base.lmale.
No such file fps/data/shapes/player/base.lmale.jpg.
No such file fps/data/shapes/player/base.lmale.png.
No such file fps/data/shapes/player/base.lmale.gif.
No such file fps/data/shapes/player/base.lmale.bmp.
No such file fps/data/shapes/base.lmale.
No such file fps/data/shapes/base.lmale.jpg.
No such file fps/data/shapes/base.lmale.png.
No such file fps/data/shapes/base.lmale.gif.
No such file fps/data/shapes/base.lmale.bmp.
No such file fps/data/base.lmale.
No such file fps/data/base.lmale.jpg.
No such file fps/data/base.lmale.png.
No such file fps/data/base.lmale.gif.
No such file fps/data/base.lmale.bmp.
No such file fps/base.lmale.
No such file fps/base.lmale.jpg.
No such file fps/base.lmale.png.
No such file fps/base.lmale.gif.
No such file fps/base.lmale.bmp.
No such file fps/data/shapes/player/player.
No such file fps/data/shapes/player/player.jpg.

Does anyone know where it come from ???

#1
11/27/2002 (6:07 am)
The replaceme.wav file is defined in many AudioProfiles in the torque base app. It's just so you replace the file and rename the file pointer in the datablock.
The others.... mm... seem to come from the player shape... maybe it had originally two textures assigned... that format of skin is from tribes 2 though... lmale.. etc...
Not sure on that one.
#2
04/26/2004 (7:41 pm)
I know this is old, but does anyone know what's going on here? I am having the same problem.
Thanks
#3
04/27/2004 (3:15 am)
Xavier said it right above.
#4
05/03/2004 (6:05 am)
When you connect theres a bug where clients will request to download each texture in every possible image format even if they already have the file. File downloading doesnt even work, so you can probably just cut all that code out.
#5
06/01/2006 (8:54 am)
I have looked for those '.lmale' files everywhere and can't seem to locate where it is trying to load them and failing out. It wasn't in player shape.
#6
06/02/2006 (9:09 am)
I -think- it's in the player model itself. I'm personally pushing for that model to be revised, and/or for the offending material to be removed, but as Eric said, it's a trivial warning message that doesn't affect much, so it's a very low priority.
#7
06/02/2006 (2:53 pm)
Any clue how to get it to stop vomitting this information all over my dedicated server whenever a new player connects? Something tells me it is clientside, sending requests to the server..
#8
06/15/2006 (9:15 am)
Bump..

Any suggestions on how to comment out the code that calls for..

No such file fps/data/shapes/player/base.lmale.
No such file fps/data/shapes/player/base.lmale.jpg.
No such file fps/data/shapes/player/base.lmale.png.
No such file fps/data/shapes/player/base.lmale.gif.
No such file fps/data/shapes/player/base.lmale.bmp.
No such file fps/data/shapes/base.lmale.
No such file fps/data/shapes/base.lmale.jpg.
No such file fps/data/shapes/base.lmale.png.
No such file fps/data/shapes/base.lmale.gif.
No such file fps/data/shapes/base.lmale.bmp.
No such file fps/data/base.lmale.
No such file fps/data/base.lmale.jpg.
No such file fps/data/base.lmale.png.
No such file fps/data/base.lmale.gif.
No such file fps/data/base.lmale.bmp.
No such file fps/base.lmale.
No such file fps/base.lmale.jpg.
No such file fps/base.lmale.png.
No such file fps/base.lmale.gif.
No such file fps/base.lmale.bmp.
No such file fps/data/shapes/player/player.
No such file fps/data/shapes/player/player.jpg.

I have found where to get rid of the sound files..
#9
06/15/2006 (9:27 am)
This seems to happen when you replace the Standard player with your own.

I suspect somewhere in Code it's hard coded for the clients to ask for this. Hack city most likely, because even if you completely remove the main player, and all his files, and EVERY reference that he ever existed, you get this.
#10
06/15/2006 (9:47 am)
The lmale console warning is residual Tribes2 code. Tribes2 had different player types like light, medium, heavy male etc.

By default, in Torque, your character is set to be a 'Male Light Human'. You can see evidence of this in common\server\clientConnection.cs at around line 53.
// Save client preferences on the connection object for later use.
   %client.gender = "Male";
   %client.armor = "Light";
   %client.race = "Human";
   %client.skin = addTaggedString( "base" );
To remove the console warning, you could go into engine\dgl\gTexManager.cc at around line 1442 and comment out the missing texture error report.
if(!bmp)
   {
      Con::warnf("Could not locate texture: %s", textureName);
      return NULL;
   }
However, this will break a useful error report which you might need at some stage.

It's up to you.
#11
09/20/2007 (3:33 pm)
Here is a link to the files if you want them. If you put the file in the correct place it will stop the error. http://dl.rawr32.net/textures/skins/
#12
01/29/2008 (3:11 pm)
How can we stop the client from requesting the files?