How to change icon of game made with TGB?
by Raja John · in Torque Game Builder · 12/10/2008 (4:11 am) · 15 replies
After building the game, I want to change the TGB exe icon into my Game icon. anyone help me to do this......
About the author
#2
12/10/2008 (4:20 am)
If you have the pro license you can recompile it with any icon you choose as well...
#3
Get that information to us, and I can give you a direct link.
12/10/2008 (11:11 am)
@Raja John - Brian Wilson started you off. Since you have the PRO version of TGB, you have access to the source code and compiler solutions. Changing the icon depends on what compiler/platform you are working on.Get that information to us, and I can give you a direct link.
#4
Platform - Windows Vista Business
Compiler - VC++ 2008 Express
Engine - TGB 1.7.4 Pro
Project Directory - VisualStudio.net
Compiler setup works are finished (Assign project directories to Platform SDK), when i build solution no errors in project.
Could you tell me how to change the icon and recompile TGB..
Where can i find the recompiled Torque Game Builder.exe?....
12/23/2008 (1:25 am)
Thank you Michael..Platform - Windows Vista Business
Compiler - VC++ 2008 Express
Engine - TGB 1.7.4 Pro
Project Directory - VisualStudio.net
Compiler setup works are finished (Assign project directories to Platform SDK), when i build solution no errors in project.
Could you tell me how to change the icon and recompile TGB..
Where can i find the recompiled Torque Game Builder.exe?....
#5
Solution 1
The general idea is that you have to find the property in your project settings that points to the icon to be used. From there, you will use Build->Build Solution.
Again, I'm used to VS 2005 or 2008 which are more widely used.
12/23/2008 (12:06 pm)
@Raja John - Well, I normally use Visual Studio 2005 or 2008, but the process is pretty similar for VS.net:Solution 1
The general idea is that you have to find the property in your project settings that points to the icon to be used. From there, you will use Build->Build Solution.
Again, I'm used to VS 2005 or 2008 which are more widely used.
#6
but i cant view any contents (Common Properties -> General -> Application Icon)in the "Common Properties" of any vcproj.. where can i find it?
Here is the screenshot...
e.imagehost.org/0336/commonproperties.jpg
12/23/2008 (9:13 pm)
Thanks..but i cant view any contents (Common Properties -> General -> Application Icon)in the "Common Properties" of any vcproj.. where can i find it?
Here is the screenshot...
e.imagehost.org/0336/commonproperties.jpg
#7
This is not so complex, just try
1.Unpack TGB.exe with UPX(google it, you may need frontends to use it)
2.Replace the ICON with Resource Hacker (http://angusj.com/resourcehacker/)
3.DONE
Dunno why this involves Pro License, ReCompile... blahblah, that's simple and straightforward on Win32 Platform.
12/24/2008 (12:56 am)
@Raja JohnThis is not so complex, just try
1.Unpack TGB.exe with UPX(google it, you may need frontends to use it)
2.Replace the ICON with Resource Hacker (http://angusj.com/resourcehacker/)
3.DONE
Dunno why this involves Pro License, ReCompile... blahblah, that's simple and straightforward on Win32 Platform.
#8
@Raja - Sorry, I should read that link a second time to confirm. Here is how I would change mine:
1. Open engine\compilers\VisualStudio 2005 or VisualStudio.net
2. Delete the t2d.ico
3. Copy in your icon
4. Name your icon to t2d.ico
Then you recompile your project and you should be good to go.
12/24/2008 (10:50 am)
@yoko - That does work, but the correct way does involve changing an icon setting in VS and recompiling.@Raja - Sorry, I should read that link a second time to confirm. Here is how I would change mine:
1. Open engine\compilers\VisualStudio 2005 or VisualStudio.net
2. Delete the t2d.ico
3. Copy in your icon
4. Name your icon to t2d.ico
Then you recompile your project and you should be good to go.
#9
Hi Michael, i'll try your steps and reply soon.
Thank You.
12/25/2008 (8:18 pm)
Yah... Michael Perry is correct. I already done this by "Resource Tuner" before i purchase TGB pro, but the "Game.exe" size is large (2.7mb), this is not right way if we have TGB source.Hi Michael, i'll try your steps and reply soon.
Thank You.
#10
Michael is technically right tho, you need to build your own EXE if you have something modified.
(Tried to compile with Visual Studio Express 2008 and it works well)
12/26/2008 (8:38 am)
Resource Tuner unpacks your EXE before processing, you have to pack it again with UPX etc.Michael is technically right tho, you need to build your own EXE if you have something modified.
(Tried to compile with Visual Studio Express 2008 and it works well)
#11
screen shot here look!!!!
01/03/2009 (4:50 am)
I know this is kinda old but how about the GarageGames words under the exe, here is a screenie.. Can you tell me how to take it off?screen shot here look!!!!
#12
01/04/2009 (2:53 am)
Bump....
#13
As for your question, changing the binary meta data can be done at compile time in Visual Studio.
Your root main.cs shouldn't have anything in it that you care about getting modified. I wouldn't worry about it.
01/04/2009 (4:51 am)
Houssen, you're .jpg has some malware meta data in it. Or at least Kaspersky and Trend Micro think so. That probably explains your system stability issues you mentioned in another thread. Be careful with what you get from bit torrent...As for your question, changing the binary meta data can be done at compile time in Visual Studio.
Your root main.cs shouldn't have anything in it that you care about getting modified. I wouldn't worry about it.
#14
01/05/2009 (12:03 am)
Okay thanks, and also how did it get this malware thing in it? Can you please help me remove it, because maybe that is what would be causing 3DS Max trial to crash?
#15
01/17/2011 (10:29 pm)
edit - found it
Torque 3D Owner David Janssens
Nebulagame.com
that question pops up regularly, so you might have found an answer immediately if you would have done a search on the forums.
This is a site with many programs to change the icon embedded into an exe.
Cheers,
David