Game Development Community

Adding bots in the mission editor ?

by Michael Schaumburg · in Torque Game Engine · 11/26/2002 (12:43 am) · 2 replies

All the threads concerning adding bots, describes how to add bots with a script. I'm wondering if there is the possibility to add a bot with the mission editor. When I launch the mission editor I can't found the player shapes in the shape directory, only in the static shape directory. There is not the possible to add a function to a shape. If I need to position a bot to a specific place how will I do that ??

#1
12/02/2002 (8:09 am)
What I've done is created a new SimGroup containing spawn points for the bots in the Mission file. Then in the server script, parse through the Group and use the data from the spawn points to spawn the bots.
#2
12/02/2002 (11:48 am)
There is a resource from fi Developer (thanks a lot) on
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2730
It was a little hard for a newbie like me to understand the way it should work, but I found it. The next days I will try to give my NPC's/bots a little AI (hope it will work).