Procedural Road Help (TGEA)
by Ron Nelson · in Torque Game Engine · 11/27/2008 (2:32 am) · 2 replies
Yeah I would remove the whole thing but I can't and you can't rename it. I would really like it if the moderator would just delete the whole thread.
by Ron Nelson · in Torque Game Engine · 11/27/2008 (2:32 am) · 2 replies
Associate Tom Spilman
Sickhead Games
Also is your bounding box for the road setup correctly... if the road has a bad bounds then it will fail the initial tests and never call the collision virtuals.