Game Development Community

Adding Different Player Models

by J L · in Torque Game Engine · 11/25/2008 (2:38 pm) · 4 replies

Okay, I am doing the team script for multi player and my question is how would you add different player models for team members instead of just having one model ?

Is there a tutorial on this ?

#1
11/25/2008 (3:09 pm)
I don't know about a tutorial....but incorporating one of the player selection resources would show you how to do that. Basically you create several player datablocks (or derived datablocks with differing shapeFile fields), and then let the player select one.
#2
11/26/2008 (1:24 pm)
Ok I found one and I am not sure on this.
I located this resource here www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11733

I already have the team implementation done is the resource I found already have the team implementation done or do I need to already have it done. The resource is kind of vague on that to me.
#3
11/26/2008 (4:51 pm)
Yes Jason,

That resource is an addon to the team implementation resource. If you don't want to do a full blown Player Class Selection thing than you can just use a few parts of MB's resource to do what you want.


Would you like an example?
#4
11/26/2008 (10:19 pm)
Actually, I was looking for something like that also, so this will fit in perfectly. Thank you