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Starter.fps missing smoke

by Dylan · in Technical Issues · 11/24/2008 (5:14 pm) · 8 replies

When i start my starer.fps and open the world editor i get an error that says im missing particle texture: starter.fps/data/shapes/particles/smoke............but the file is there when i check it. Can some one plz lead me in the right direction. Thanks

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#1
11/24/2008 (7:03 pm)
Make sure that the scripts are calling the exact right path. I believe there were some errors in the Torque for Teens book which pointed to particls (a typo).
#2
11/24/2008 (7:05 pm)
Ahhhh thank you yeah im using the torque for teens book. much better now thanks alot
#3
05/16/2009 (5:59 am)
I'm sorry, but I'm having the same problem. Where in the scripts is this error located?
#4
05/16/2009 (6:46 am)
Look in "server\scripts\chimneyFire.cs" (if it's there) Mainly, check out the scripts in the server\scripts folder as that's where the particles are called from.
#5
05/16/2009 (7:03 am)
It seems like all the smoke files are labeled properly. They all read "~/data/shapes/particles/smoke", but the world editor still won't open up. Odd :/
#6
05/16/2009 (7:54 am)
Check your console.log file. It's a text file in the same folder as the exe. (open it with any text editor) It should tell you where your problem is.
#7
05/16/2009 (8:47 am)
Does your game folder have a different name? There are several instances (especially particles & lights) where starter.fps is hard-coded as part of the path. You'll need to find those and change it to your directory name.
#8
05/16/2009 (9:27 am)
You were right. In my sgExamples.ca, it was looking for starter.fps. I switched it to my folder and viola! It worked. Thank you so much for the help.